Level 8: Basic Gameplay
NOTE: This level uses the Unity 3D Official Course called "Create with Code"
Summary: In this Level, you will program a top-down game with the objective of throwing food to hungry animals (who are stampeding towards you). You will continue to build your programming skills and Unity concepts including (but not limited to) if-then statements, random value generation, arrays, collision detection, prefabs, and instantiation. After completing this Level, you will have learned how to program a basic game with the ability to launch projectiles and maneuver the player to keep the game alive (something you have not done in either Roll-A-Ball or the Level 7 activities).
|
1/27/20 - Introduction - Click the image below to watch the introduction to this Level.
1/27/20 - Lesson 2.1 (Player Positioning) - Click the image below to get to the Unity webpage where you will complete your lessons. Steps are underneath each of the videos on the Unity page. Note the following changes in your directions as well as what videos to watch:
1/28/20 - Lesson 2.2 (Food Flight) - Click the image below to get to the Unity webpage where you will complete your lessons. Steps are underneath each of the videos on the Unity page. Note the following:
|
1/30/20 - Lesson 2.3 (Random Animal Stampede) - Click the image below to get to the Unity webpage where you will complete your lessons. Steps are underneath each of the videos on the Unity page. Note the following:
2/3/20 - Lesson 2.4 (Collision Decisions) - Click the image below to get to the Unity webpage where you will complete your lessons. Steps are underneath each of the videos on the Unity page. Note the following:
2/5/20 - Challenge 2 - Click the image below to get to the Unity webpage where you will complete this challenge.
|