1. Look at Picture #1 above. You decide you want your player to animate from being "Idle" to having his hands on his hips. Using what you know in this picture, describe the steps on what you would need to do to make this happen.
2. Look at Picture #2 above. You have decided to add animation to the character where when the character is ready to shoot, it animates to a shooting position. Realizing you have to add some code to your script, you add the following to an IF statement in making this happen: playerAnim.SetBool("shoot_B"); You run your game and the player doesn't perform this animation. Assuming everything else is correct, why won't this work. How would you rewrite this line of code to make it work? (Minimum two sentences)
3. With regards to your created game, you attempt to play the game to check out your newly acquired warrior character that you purchased from the asset store. You had added a run state so that the warrior would run through the forest. However, the warrior instead only runs in place Why is your character not moving forward? Explain.
4. In your own words, what is the difference between the Layers and Parameters sections of your Animator window? (Minimum two sentences)
5. When running your game with your newly acquired animated character, you notice that the running animation state looks too slow. Which window would you go to in changing its speed?